
Mike Hayes
72 Essex Road Parsippany, NJ 07054
phone:973-769-1855
email: mike@haze-studios.com
portfolio: www.haze-studios.com
OVERVIEW
Michael Hayes started programming games back in college in 1998.
After making several fan games, he moved on to creating great handheld experiences on the Nintendo DS.
Today he is an active member of the New Nersey IGDA and works hard to make innovative an fun game designs.
Willing to Relocate anywhere and at any time.
CAREER
A creative visionary, with experience in game and interactive design, programming, and project management.
SKILLS
Game Design
Production/Project Management
Programmer
2D Animation
Level Programmer
PLATFORMS
Internet/Web/Flash/Social
PC, Downloadable
Nintendo DS
XNA
EXPERIENCE
Front End Graphics (Cherry Hill, NJ) 8/2001 to 11/2002
Graphic design company for web and print.
UI Programmer
Designed interactive menus and user interface for CD-Roms.
Stewart Title Guaranty Company (Parsippany, NJ) 9/2001 to Present
A leader in paperless solutions for Title Insurance,
Stewart produces many utilities and documents production systems.
Programmer
Wrote several software utilities, installed and supported SQL200 databases,
edited forms and repaired and re-wrote many software applications.
Digital Embryo (Old Bridge, NJ) (8/2006 11/2006)
Licensed Nintendo DS and Wii Developer.
Programmer and Designer
Worked on a port of Cake Mania to the DS.
Asked back for further developing of products including
Design Doc for a Wii adventure game
"Intergalactic Bounty Hunter". Created Windows
Mock-ups of DS games such as Elven Archer
Alten8 (Bedfordshire, England) (11/2006 2/ 2008)
Publisher of Mobile and GBA games.
Game Designer, Producer
Conceptualized game concepts, lead the production
of developed titles, wrote design documents and end user
documentation, oversaw the creative vision of projects,
and managed budget and resources.
Freelance (2009 Present)
Freelance work has included speaking engagements
about the Game Industry and cartooning. Programming a Flash
version of a iphone game and integrating it into FaceBook.
Serve as team leader in the Gamma Prime group.
EDUCATION
Rutgers University (New Brunswick, NJ)
B.A. in Communications
Specialty in PR and Public Speaking
DeVry University (Paramus, NJ)
Working toward B.A. in Computer Science
TOOLS
Adobe Flash, Creative Suite 4
Microsoft Office
Tortoise SVN
Torque, 3Dmax
Codewarrior, C++ Builder, Visual C, C#
MEMBERSHIPS
International Game Developers Association 2003 2009 NJ Chapter Project Leader
American Mensa
CREDITS 2009
Antipole (XNA Game) 2D art and animation
What is is Not (Web Game) Game Design, Programming
Trace Bug 2(Web Game) Game Design, Programming
2008
Trace Bug (Web Game) Game Design, Programming
Tower Defense DS (Nintendo DS) Game Design, Programming, Demo for Pitch
Zombie Pong (Web Game) Game Design, Programming
Corner Cannons (Web Game) Game Design, Programming
Slide Tiles (Web Game) Game Design, Programming
Nostalgia Dimension (Student Project) Pixel Artist
Webs of Destruction (PC Game) Level Programming
2004
Sonnet Bastion Self-Published Comic Book
1998
Darth Vader VS Bomberman (PC Action) Programmed Fan Game
Armageddon Squad Self- Published Comic Book
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